![]() ![]() She might be able to build magic damage, depending on her ratios, but she will primarily prioritize attack speed and on-hit builds. Gwen’s abilities lead me to believe she will probably be a solo laner. However, in a teamfight, this ability should be very strong on Gwen. It’s important to note, though, that she will need to hit an enemy to re-cast, so this could be a problem if you’re trying to finish off mobile enemies. The fact that each needle she hits applies the Thousand Cuts damage is huge as she can apply it up to nine times with each cast. So this is the big magic damage ability and will probably be the reason she builds more like Kayle than Vayne. The first cast will fire one needle, the second fires three, and the third cast fires five for a total of nine needles and nine applications of Thousand Cuts to enemies hit. Gwen can cast Needlework up to three times, but needs to hit an enemy within 8 seconds to unlock each subsequent cast.Įach cast fires needles in a line that deal magic damage, slow enemies, and apply Gwen’s Thousand Cuts bonus magic damage. This is Gwen’s only mobility tool, so she’ll have to be careful when to use it and get the cooldown refund. Gwen dashes a short distance and empowers her attacks with increased range, speed, and on-hit magic damage for four seconds.Īttacking an enemy during this time refunds 50% of this ability’s cooldown.Īgain, on-hit magic damage when her E is active pivots her towards attack speed builds. I wonder if this will be broken by her attacking the enemy, though. I assume this also means skillshots, which basically means she is untargetable while inside the Hallowed Mist. What stands out is that enemies cannot hit Gwen with any abilities. So this is her tanky ability and the fact that she gains armor and MR makes her building health a bit more appealing (health scales better and if she gets resistances for free she could skip them altogether depending on the cooldown). The mist will move to follow Gwen the first time she tries to leave it, but will dissipate the next time. Enemies outside the Mist cannot target Gwen or hit her with any abilities. ![]() Gwen spins up the Hallowed Mist to surround her for five seconds, gaining some armor and magic resist when in it. If she is able to build AD and get some mixed damage (like a Warwick) that could be extremely strong. ![]() Take a look at all Gwen’s abilities!Īlso, the fact that enemies in the middle of the snip take true damage really lets Gwen deal with tanks (hint, top lane). We’ll also have to see how long it takes for these stacks to fall off and whether they fall off altogether or one at a time, as that will impact her trading pattern. At a minimum, Gwen will snip twice, adding one snip per basic attack Gwen has landed on an enemy (up to four for a total of six)!Įnemies in the center of each snip take true damage, as well as the bonus magic damage from Thousand Cuts.Īgain, this ability will scale off how much she auto-attacks, so an on-hit/attack speed build is probably going to be the way to go with Gwen. Gwen rapidly snips her scissors between two and six times, dealing magic damage in a cone. I suspect it would be current health, but which one it scales off will impact how tanky she might want to build. It does not specify whether that is a percentage of her max health, current health, or missing health. However, the “percentage of her health” is a bit tricky.
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